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+use std::collections::{HashSet, VecDeque};
+
+#[derive(Clone, Debug, PartialEq)]
+struct Floor<'a> {
+ generators: HashSet<&'a str>,
+ microchips: HashSet<&'a str>,
+}
+
+#[derive(Clone, Debug, PartialEq)]
+struct State<'a> {
+ // Elevator's current location (index into `floors')
+ elevator: usize,
+ // Generators and microchips on each floor
+ floors: [Floor<'a>; 4],
+}
+
+impl<'a> State<'a> {
+ // We need to serialize states into a hashable type
+ // to get O(1) membership tests in the history log.
+ // `HashSet' isn't hashable, so no `Hash' trait here.
+ fn serialize(&self) -> String {
+ let mut result = format!("{} ", self.elevator);
+
+ for f in &self.floors {
+ let mut gkeys: Vec<&&str> = f.generators.iter().collect();
+ gkeys.sort();
+ for gk in gkeys {
+ result.push_str(gk);
+ }
+ result.push(' ');
+
+ let mut mkeys: Vec<&&str> = f.microchips.iter().collect();
+ mkeys.sort();
+ for mk in mkeys {
+ result.push_str(mk);
+ }
+ result.push(',');
+ }
+
+ result
+ }
+}
+
+fn solve_puzzle(start: State) -> usize {
+ let mut visited = HashSet::from([start.serialize()]); // O(1) `contains()'
+ let mut queue = VecDeque::from([(start, 0)]);
+
+ // Breadth-first search of the state space, where nodes are legal states
+ // and edges are legal moves. The space is large, so this takes a minute.
+ loop {
+ let (state, depth) = queue.pop_front().unwrap();
+
+ // Abbreviation for current floor
+ let ce = state.elevator;
+ let cf = &state.floors[ce];
+
+ // End condition: are all floors empty, except the top one?
+ if state.elevator == 3 {
+ let mut others_empty = true;
+ for f in &state.floors[0..3] {
+ others_empty &= f.generators.len() == 0 && f.microchips.len() == 0;
+ }
+ if others_empty {
+ return depth;
+ }
+ }
+
+ // Generate item choices to take into elevator for next step
+ let mut choices = Vec::new();
+ for &g1 in &cf.generators {
+ // Pick one generator `g1'
+ choices.push(Floor {
+ generators: HashSet::from([g1]),
+ microchips: HashSet::new(),
+ });
+ // Pick two generators `g1' and `g2'
+ for &g2 in &cf.generators {
+ choices.push(Floor {
+ generators: HashSet::from([g1, g2]),
+ microchips: HashSet::new(),
+ });
+ }
+ // Pick one generator `g1' and one microchip `m1'
+ for &m1 in &cf.microchips {
+ choices.push(Floor {
+ generators: HashSet::from([g1]),
+ microchips: HashSet::from([m1]),
+ });
+ }
+ }
+ for &m1 in &cf.microchips {
+ // Pick one microchip `m1'
+ choices.push(Floor {
+ generators: HashSet::new(),
+ microchips: HashSet::from([m1]),
+ });
+ // Pick two microchips `m1' and `m2'
+ for &m2 in &cf.microchips {
+ choices.push(Floor {
+ generators: HashSet::new(),
+ microchips: HashSet::from([m1, m2]),
+ });
+ }
+ }
+
+ // Possible next locations of elevator (one floor up or down)
+ let mut new_elevs = Vec::new();
+ if state.elevator < 3 {
+ new_elevs.push(state.elevator + 1);
+ }
+ if state.elevator > 0 {
+ new_elevs.push(state.elevator - 1);
+ }
+
+ let mut candidates = Vec::new();
+ 'choices: for choice in choices {
+ // If we picked one generator and one microchip, they must be compatible.
+ // The puzzle description is actually unclear on if this is a legal move,
+ // i.e. is the elevator ride long enough to fry an incompatible chip?
+ // I assumed yes, and got the right answer, so...
+ if choice.generators.len() == 1 && choice.microchips.len() == 1 {
+ for m in &choice.microchips { // runs once
+ if !choice.generators.contains(m) {
+ continue 'choices;
+ }
+ }
+ }
+
+ // Convert `choice' into `candidates' for new states
+ for &ne in &new_elevs {
+ let mut cand = state.clone();
+ cand.elevator = ne;
+ for g in &choice.generators {
+ cand.floors[ce].generators.remove(g);
+ cand.floors[ne].generators.insert(g);
+ }
+ for m in &choice.microchips {
+ cand.floors[ce].microchips.remove(m);
+ cand.floors[ne].microchips.insert(m);
+ }
+
+ // Check if this new state is allowed
+ let mut is_legal = true;
+ // Do we leave behing the old/current floor in a valid configuration?
+ if cand.floors[ce].generators.len() > 0 {
+ for m in &cand.floors[ce].microchips {
+ if !cand.floors[ce].generators.contains(m) {
+ is_legal = false;
+ break;
+ }
+ }
+ }
+ // Will the new floor be in a valid configuration?
+ if cand.floors[ne].generators.len() > 0 {
+ for m in &cand.floors[ne].microchips {
+ if !cand.floors[ne].generators.contains(m) {
+ is_legal = false;
+ break;
+ }
+ }
+ }
+ if is_legal {
+ candidates.push(cand);
+ }
+ }
+ }
+
+ // Breadth-first search stuff: add unexplored nodes to queue
+ for cand in candidates {
+ let ser = cand.serialize();
+ if !visited.contains(&ser) {
+ visited.insert(ser);
+ queue.push_back((cand, depth + 1));
+ }
+ }
+ }
+}
+
+fn main() {
+ // Unlike all other days with an `input.txt' file, I just hardcode
+ // my input here, because I'm too lazy to parse natural language.
+ let floor1_part1 = Floor {
+ generators: HashSet::from(["Pm"]),
+ microchips: HashSet::from(["Pm"]),
+ };
+ let floor2 = Floor {
+ generators: HashSet::from(["Co", "Cm", "Ru", "Pu"]),
+ microchips: HashSet::new(),
+ };
+ let floor3 = Floor {
+ generators: HashSet::new(),
+ microchips: HashSet::from(["Co", "Cm", "Ru", "Pu"]),
+ };
+ let floor4 = Floor {
+ generators: HashSet::new(),
+ microchips: HashSet::new(),
+ };
+ // Part 1 gives 33 for me
+ println!(
+ "Part 1 solution: {}",
+ solve_puzzle(State {
+ elevator: 0,
+ floors: [floor1_part1, floor2.clone(), floor3.clone(), floor4.clone()],
+ })
+ );
+
+ let floor1_part2 = Floor {
+ generators: HashSet::from(["Pm", "El", "Di"]),
+ microchips: HashSet::from(["Pm", "El", "Di"]),
+ };
+ // Part 2 gives 57 for me
+ println!(
+ "Part 2 solution: {}",
+ solve_puzzle(State {
+ elevator: 0,
+ floors: [floor1_part2, floor2.clone(), floor3.clone(), floor4.clone()],
+ })
+ );
+}
+
+#[cfg(test)]
+mod tests {
+ use super::*;
+
+ #[test]
+ fn part1_example1() {
+ let floor1 = Floor {
+ generators: HashSet::new(),
+ microchips: HashSet::from(["H", "Li"]),
+ };
+ let floor2 = Floor {
+ generators: HashSet::from(["H"]),
+ microchips: HashSet::new(),
+ };
+ let floor3 = Floor {
+ generators: HashSet::from(["Li"]),
+ microchips: HashSet::new(),
+ };
+ let floor4 = Floor {
+ generators: HashSet::new(),
+ microchips: HashSet::new(),
+ };
+ assert_eq!(
+ 11,
+ solve_puzzle(State {
+ elevator: 0,
+ floors: [floor1, floor2, floor3, floor4],
+ })
+ );
+ }
+}