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+; Under MIT license, see /LICENSE.txt
+
+
+; Cheat sheet for Linux' x86_64 calling convention:
+;
+; - free to overwrite (caller should save them):
+; rax, rcx, rdx, rsi, rdi, r8-r11, xmm0-xmm15
+; - caller expects be kept (callee should save them):
+; rbx, rbp, r12-r15
+;
+; - for passing paramters to functions:
+; rdi, rsi, rdx, rcx, r8, r9, xmm0-xmm7
+; - for getting return values from functions:
+; rax, rdx, xmm0
+;
+; - for passing parameters to syscalls:
+; rax, rdi, rsi, rdx, r10, r8, r9
+; - for getting return values from syscalls:
+; rax, rdx
+; - overwritten by syscalls (all others preserved):
+; rcx, r11
+
+
+section .text
+
+
+; Relevant system call IDs
+%define SYS_GETTID 186
+%define SYS_FUTEX 202
+
+; Relevant operations for futex
+%define FUTEX_UNLOCK_PI 7
+%define FUTEX_PRIVATE_FLAG 0x80
+
+; Relevant bits for futex dword
+%define FUTEX_TID_MASK 0x3fffffff
+%define FUTEX_OWNER_DIED 0x40000000
+%define FUTEX_WAITERS 0x80000000
+
+
+; Release an acquired lock if we're who acquired it. Argument:
+; rdi: struct{u32,u32,u32}* = handle of lock to release
+; Returns zero on success, or a standard error code.
+global linen_lock_release
+linen_lock_release:
+ ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
+ ;;;; Check validity of argument ;;;;
+ ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
+
+ ; Return EINVAL if rdi is NULL or invalid
+ mov eax, -22 ; (EINVAL = -22)
+
+ test rdi, rdi
+ jz release_return ; rdi is NULL
+
+ ; rdi is nonzero, so let's just assume it's a valid pointer;
+ ; if that assumption is wrong we'll get a segmentation fault.
+ ; But we don't yet trust that [rdi] is a valid lock handle!
+ ; To verify this we check the canary value stored at [rdi + 8].
+ mov ecx, [rdi + 8]
+ cmp ecx, 0xCAFEBABE
+ jnz release_return
+
+ ; Lock owners are identified by their TID; let's find ours.
+ ; The gettid system call simply returns our Linux thread ID.
+ ; See: man 2 gettid
+
+ ; gettid: rax = system call ID
+ mov eax, SYS_GETTID
+ ; gettid: rax = gettid()
+ syscall
+
+ ; Save a copy of our TID (no need for an error check)
+ mov edx, eax
+
+ ; Return EPERM if this lock currently doesn't belong to us
+ mov eax, -1 ; (EPERM = -1)
+
+ ; Read the futex dword at [rdi] and keep its lowest 30 bits
+ mov ecx, [rdi]
+ and ecx, FUTEX_TID_MASK
+ ; Those bits contain the owner's TID; it should be our TID
+ cmp ecx, edx
+ jne release_return
+
+ ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
+ ;;;; (Partially) release our lock ;;;;
+ ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
+
+ ; Decrement the recursion counter. If it's still > 1, we're done here.
+ dec dword [rdi + 4]
+ jnz release_success
+ ; If it reaches 0, it's time for a full release by setting [rdi] to 0.
+
+ ; Restore our saved TID to eax for "lock cmpxchg" below
+ mov eax, edx
+
+ ; Atomically try to set the dword at [rdi] to 0 if it was equal to our TID.
+ ; if ([rdi] == eax]) { [rdi] = 0; goto release_success; } else { eax = [rdi]; }
+ xor ecx, ecx
+ lock cmpxchg [rdi], ecx
+ je release_success
+
+ ; We failed because [rdi] wasn't equal to our TID. In theory,
+ ; that can mean only one thing: [rdi] = (edx | FUTEX_WAITERS).
+ ; In that case we need to ask the kernel to wake up the threads
+ ; who are waiting (via a futex system call) for [rdi] to change.
+ ; See: man 2 futex
+
+ ; futex: rdi = uaddr: address of the dword to announce for
+ ; futex: rsi = futex_op: which futex operation we want:
+ ; - FUTEX_UNLOCK_PI: wake up one thread sleeping via FUTEX_LOCK_PI
+ ; - FUTEX_PRIVATE_FLAG: this lock isn't shared with another process
+ mov esi, (FUTEX_UNLOCK_PI | FUTEX_PRIVATE_FLAG) ; futex: futex_op
+ ; futex: rdx = val: ignored when FUTEX_UNLOCK_PI is used
+ ; futex: r10 = timeout: ignored when FUTEX_UNLOCK_PI is used
+ ; futex: r8 = uaddr2: ignored when FUTEX_UNLOCK_PI is used
+ ; futex: r9 = val3: ignored when FUTEX_UNLOCK_PI is used
+ ; futex: rax = system call ID
+ mov eax, SYS_FUTEX
+ ; futex: rax = futex(rdi, rsi, (rdx), (r10), (r8), (r9))
+ syscall
+
+ ; Check result of futex: nonzero means failure
+ test rax, rax
+ jnz release_return
+
+ release_success:
+ xor eax, eax
+
+ release_return:
+ ret